The Saga Continues: First Look at Town #2

Hello, loyal readers. Boy, have I been a busy Bee! As you saw last week, I’ve got the intro to the game up and working. Well, shortly after I recorded that video, I realized something…the enemies in the woods weren’t regenerating! So, I did a bit of troubleshooting and, long story short, I had some switches that didn’t need to be there that were causing the trouble. Once that was fixed, I added the NPC homes to Tillia Village, including this odd scene…

And, yes, that house IS full of bread and I still have yet to figure out how to resize the text box so that it’s not sprawled across the whole screen (time for another Google search…).

But, with the majority of the intro portion done (still need to go back and add some book text…but I have a lot of bookshelves and not a lot of time), I’ve been designing the second dungeon (currently, it’s only down on paper) and the town it’ll be in. Introducing the town of Darisa, a former tourist town which hasn’t been the same since the Empire conquered Orlaya.

Its major claim to fame is its extensive waterworks (See that river and those ponds? Totally man-made!) and sewer system, where the Orlayan people made their last stand against the Empire’s forces. After the war, tourism dropped off, the town’s economy tanked, and things just haven’t been the same since. Some say organized crime has been gaining a foothold here in recent years, in fact…

The town still needs some more decoration and a few other tweaks, but the basic layout is there. Thanks for reading. Let me know what you think in the comments below, and have an awesome day/night!

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