It took a long time, squeezing it in between other projects, but I’ve finally done it. Fang’s overworld walking sprites are now complete!
Isn’t he adorable, folks? And, yes, werewolves in the world of Four Souls Saga do have tails 24/7. Since Leeah’s character design is pretty much finalized, she’ll be next after I’ve done Fang’s battle sprites.
Luckily, I’ll soon have much more time on my hands to work on this project. Things are winding down with my current assignment and the summer is going to be relatively calm. Honestly, I’m tempted to use a plugin in RPG Maker to increase the animation frames for smoother movement…but, then, considering that I’ll have to add extra frames to my template and apply that for other main characters and all of the random NPC sprites (that’s two genders, four age groups, four races, and different costumes for soldiers and priests/priestesses)…uh…maybe later…
Well, that’s it for this short mini-update. Stay tuned for more development news and don’t be afraid to leave a comment below. Thanks for reading and have a great day/evening/”Every moment has blended together so endlessly that I’ve lost track of what day it even is, let alone what time it is!”